Navigating the murky waters of restoring an iPhone with a lost passcode

I guess this is intentionally kind of hard to figure out, it kinda makes sense but even a visit to the Apple store didn’t illuminate enough light on how to do this. So, a little history. I set a restriction passcode on a phone we had in the house for my kids to use, and … Read more

Digital camera slap fight

I’ve been fighting with my cameras and it’s pretty much devolved to a slap fight between my iPhone 6s + and my Nikon Digital SLR. I love them both dearly but I always have my iPhone in my pocket. Always. I rarely carry my big arse DSLR with my fat 16 to 35 f/2.8 unless … Read more

Big brands go mobile – even if they don’t know why

smart phone

The list of brands out there with an app has a lot of girth to it, and is growing faster than a snotty little girl who just ate the 3 course dinner piece of gum. Unfortunately, not all of them are doing something unique, usable, or even all that interesting, and ends up being another … Read more

Apple could learn a thing or two from Microsoft

Apple takes a lot of heat from it’s developers for its processes and rules regarding iPhone application development mainly because of poor decisions, lack of communication and the simple fact that they don’t embrace their developers. This is further emphasized in section 3.3.1 the new version of the iPhone Developer Program License Agreement which developers … Read more

2D codes market gets crowded with proprietary marks

2D codes are becoming more mainstream here in the US, and there are more and more instances of them popping in your daily life. The problem is, most people still have no idea what they are or how to read them, and having half a dozen or more different types isn’t helping. The newest code … Read more

SQLite for iPhone apps

I recently updated the FIB-U-LATOR app to have more excuses, and I’ve decided to add another update, only this time I am going to add support for expanded features that require the use of the SQLite Database available to the app in the SDK. Getting data out of the database is pretty easy actually, and … Read more

Recording, editing and optimizing audio for iPhone development

It’s no secret that I have another iPhone app in the works, and that it will be available soon. Although, I have been reluctant to give out a lot of detail simply because, well, I’m a bit paranoid. I will say that it involves Brent and I recording audio for playback in the app, and … Read more

Someone at Geico is using their noodle

I saw this commercial for the first time last night, and the first thing I did was stop it, and tell the little lady that I damn well better be able to go to Geico.com and download that ringtone. I’m sure there was trailing’s off as I finished watching it and rewound it to listen … Read more

Designing mobile websites for the iPhone

Even before I finally had an iPhone magically bestowed upon me (thanks to the fam!), I had a HP iPaq mobile player – and have been fascinated with designing and building sites for the mobile web. I’ve been designing and developing websites for more than a decade now, and while I wouldn’t say it’s old … Read more

Mobile device detection with .NET C#

Back in June I wrote about supporting mobile devices with JavasScript and CSS, and at my day job we have been tracking a very significant growth pattern of mobile devices accessing our core domain, so it’s time to take some real action and work towards much better, more streamlined support of these platforms. I’ve worked … Read more

FITC Mobile 2009 | totally awesome in Toronto

I just returned home yesterday from the first ever FITC Mobile up in Toronto, and if I was still of the drinking persuasion, I would raise a pint to Shawn and all of the other amazing FITC staff and volunteers who makes these events so bloody awesome! Every one of the events I have attended … Read more

Great Googily Moogily! FIB-U-LATOR goes live!

A picture is worth a thousand words, or maybe just 99 cents! As of just a few minutes ago, FIB-U-LATOR went live in the app store. Thanks to everyone for help, encouragement, sarcasm and most of all…. excuses! DOn’t forget to sign up on the Facebook fans page too, it’s been a lot of fun … Read more

FIB-U-LATOR iPhone app ready for sale

After what seemed to be an eternity of waiting, developing, waiting, mucking around with settings, more developing, and yet more waiting – my iPhone app FIB-U-LATOR has been listed as Ready for Sale, and is awaiting propagation into the App Store. w00t! w00t! I’ve been working on this app for several months in my spare … Read more

Finally submitted app to iTunes for review

The last week has been the ultimate test of my development patience and intestinal fortitude (yyeeaaahhhh!!!). I’ve have spent probably around 12 to 15 hours creating, deleting, downloading, and veraciously swearing at certificates, provisioning profiles, and xcode trying to work the Apple Voodoo to get my app to be able to be signed, then accepted … Read more

Mobile device support through JavaScript and CSS

If you are in the business of designing, building or maintaining a website these days, you should also be concerned with making sure the maximum number of people are able to view the content on those sites. Meaning that if you aren’t doing something to support mobile web browsing than you are a bit behind … Read more

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